I started the game in 2D and then in 3D Anaglyph / Discover as you suggested me to do, the test gave these results: 1) in 2D with exclusive screen disabled, it works perfectly. I don't have any specific recommendation. It goes from surface depth to full depth. 0: multiple depth presets for specular reflections that don't have a proper "realistic" depth. Download this file and extract its contents in the " Rise of the Tomb Raider" folder, where " ROTTR.exe" is. The first time new areas load, you will notice some stutters. Using this fix will lower your CPU performance compared to not using anything, around 10% in the most demanding areas (tested with my i7 7700K). Mostly for characters, water, items that you can inspect and some geometry. Screen space reflections are now at the depth they should be. Remember: these two fixes aren't compatible with each other. Nothing else.įor the fully community made fix, go here: This fix is focused on screen space reflections (water, puddles) and specular reflections. 3D Vision fix for Rise of the Tomb Raider, made for the official 3D mode and intended for people that don't want to downgrade the game version to use the other community fix.
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